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#4ko hĩu r` sẽ hĩuphutu01 đã viết:chả hiểu gì cả
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#1829/8/2012, 21:22
#19 If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Unit has Buff Endurance Aura) Equal to True
Then - Actions
Set TempLoc2 = (TempLoc offset by SS_SlideSpeed + X towards (Facing of SS_SlideUnit[IndexLoop]) degrees) // Tăng theo tốc độ bình thường
hay: Set TempLoc2 = (TempLoc offset by SS_SlideSpeed x Y towards (Facing of SS_SlideUnit[IndexLoop]) degrees) // Tăng theo % (Y là số thực. Tăng 20% => Y=1.2 )
Else - Actions
Set TempLoc2 = (TempLoc offset by SS_SlideSpeed towards (Facing of SS_SlideUnit[IndexLoop]) degrees)
31/8/2012, 09:45
#2031/8/2012, 18:15
#218/9/2012, 16:39
#22